Our spooky mine now has a terrifying waterfall.
Investigator Arrows
Added little arrows to character selection so that the player can navigate the menu with just a mouse.
Brightness
Fate did not want us to have a brightness slider but Matthew figured it out, freeing our game from the tyranny of the sun’s terrible glare.
Custom Hauntings
We’ve been working on options for custom scenarios so you can design your own terrifying hauntings.
Ghost Sighting
A ghost sighting in the new tutorial I’m working on.
Read a Book
The best way to banish a ghost is to read a book.
Sunset
Finally got this sunset to render correctly. It may look nice, but it’s supposed to be very spooky.
Now You Know Which Levels Are New
Added a little “new” ribbon to let you know which locations you haven’t played yet.
Text Flow
By the power of non-breaking spaces our words no longer hop lines as they appear.