You now sink in snow!
With much effort we somehow figured out how to get the Unity Terrain to deform when you walk on it.
Trying out some foolhardy gameplay ideas for snow.
Happy holidays from the suspicious arctic snowman!
A icey cube for you to run into.
A bepined tree for a new level.
Trying out a few ideas to make the first level more intuitive.
I made a moving fur shader!
I didn’t really need to, but I really wanted to.