Deforming Snow!

You now sink in snow!

With much effort we somehow figured out how to get the Unity Terrain to deform when you walk on it.


Trying out some foolhardy gameplay ideas for snow.


Happy holidays from the suspicious arctic snowman!


A icey cube for you to run into.

Aurora Borealis!


A bepined tree for a new level.


Trying out a few ideas to make the first level more intuitive.

Fur Shader!

I made a moving fur shader!

I didn’t really need to, but I really wanted to.

Water is wet

The watery wet texture dripping down the monster looks way cooler in real time.

What a mysterious cave