Unity 5′s physics balance things a little different from Unity 4.
I don’t know if this is a bad thing or a good thing for this game.
Unity 5′s physics balance things a little different from Unity 4.
I don’t know if this is a bad thing or a good thing for this game.
After updating to unity 5 something seems a little different about my pretty custom shaders.
Foggy old mine tunnel.
Some nice big crystals of the green variety.
A molten magma crack making mayhem in the moraine.
New and improved pretty soap bubbles.
Stalactites cling to the ceiling a manner necessitating a rewritten breaking script.
A purple crystal growing out of the ground as crystals are wont to do.